The Emotiv Experimenter application enables researchers to configure and run simple experiments while collecting EEG data using the Emotiv EPOC headset. Unlike most experimental setups, though, Experimenter also contains features for processing and classifying the data it records online, allowing for exploration of Emotiv's brain-computer interface capabilities while also improving the subject's experience.
To begin using Experimenter, you need to install the Emotiv Research SDK which is available from the Emotiv website. Next, make sure that you have the Microsoft .NET Framework 4.0 or higher installed on your PC (newer PCs may have this installed already). Then, download ExperimenterBinaries.zip, which contains Experimenter executable file among other things. Unzip the archive, and copy edk.dll, edk_utils.dll, and DotNetEmotivSDK.dll from C:\Program Files\Emotiv Development Kit (or wherever you installed the Emotiv SDK) to the unzipped folder containing Experimenter.exe. At this point, double-clicking Experimenter.exe should launch the application. For information on using the application, read the sections of my report which describe the application's features as well as the appendix which provides a visual tour of Experimenter.
If you are interested in working with the Experimenter source code, I highly recommend getting access to a copy of Microsoft Visual Studio 2010. The express C# edition is free and should be suitable for most purposes. Follow the directions above, except download Experimenter.zip instead of the binaries archive (place the Emotiv dlls in GUI/bin/Debug and Testing/bin/Debug). Then, open Emotiv.sln to view the solution using Visual Studio. There are several sources of documentation for Experimenter. The software design section of my report contains a high-level description of how various application features are implemented, while an appendix details how the code base is organized into projects and namespaces. Finally, the Doxygen-generated html documentation provides detail on specific classes, interfaces, and public methods.
Experimenter is made available under the permissive Code Project Open Source License. This makes the application binaries and source code free for use and modification in both commercial and non-commercial projects. Please note the license disclaimer:
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